spot_img
Supported byspot_img

Total revenue of the 15 most successful gaming companies in Serbia was as much as 150 million euros

The video game industry in Serbia has only been developing for a little over a decade and despite being young, it is constantly recording stable growth.

Every year, more and more games are published, revenues grow, as well as the number of employees in gaming, and statistics show that our country is an increasingly important player on the world stage.

About 2,500 people are employed in this sphere, and although it is a profitable business, it is estimated that more than 300 jobs are vacant.

Supported by

While in Great Britain gaming has been developing for almost four decades, Germany invests huge funds from the state budget, and France offers numerous educational programs, our country is still struggling with many challenges.

One of the biggest is precisely the shortage of personnel for the highest and highest paid positions, according to the main actors of this industry in our country.

According to Kristina Janković Obućina, executive manager of the Association, the intensive development of the video game industry is slowed by the deficit of seniors from various fields, as well as educated staff for occupations that are still new here, while smaller teams also lack business knowledge.

Supported by

“A video game requires an extremely diverse team. The average game requires artists, 2D and 3D illustrators, animators, modelers, concept artists… Programmers are also needed, then those who deal with narrative, dialogues, game designers who design mechanics, levels and rules games, sound designers. In the end, producers, managers, organizers, all these professions are needed by every business, so they are also part of this business. Most of the people currently working in the industry are self-taught,” Janković Obućina told HelloWorld.rs.

In Serbia, 104,000 people work in the IT sector

Every year, domestic teams publish more and more games, revenues are higher as well as the number of people employed in the industry, and Serbian games have been downloaded over the Internet more than 100 million times so far.

Today, significant global companies are present here – Ubisoft, Wargaming, Epic Games, Take-Two Interactive, as well as Playstudios, known for developing mobile versions of the game Tetris.

In Serbia, 104,000 people work in the IT sector, and this number increases every year by several thousand, and the average salary in this industry is over 262,000 dinars.

In the ICT sector, the participation of men is dominant, with a share of employees of about two thirds, and in the narrow field of information technologies they occupy as much as 70 percent of the jobs, while the participation of women is 30 percent.

Suppported byOwner's Engineer

EBRD’s strategic investments in Serbia: Advancing green transition and sustainable development

The Western Balkans is a key market for the European Bank for Reconstruction and Development (EBRD), with a strong emphasis on sectors that drive...

PIO Fund alerts pensioners to fake social media scam promising account balance doubling

The Republic Pension and Disability Insurance Fund (PIO) has warned about new attempts to scam pensioners in Serbia, where fraudsters are offering to double...

One year of Open Balkans labor agreement: Challenges, results and concerns

The Agreement on free access to the labor market in the Western Balkans, part of the Open Balkans initiative, entered into force a year...
Supported byspot_img
Supported byspot_img
Supported byspot_img
error: Content is protected !!